NCS Code: 2166.0400
An AR/VR Designer creates immersive Augmented Reality (AR) and Virtual Reality (VR) experiences for applications in gaming, education, healthcare, defence, architecture, retail, and training simulations. Using 3D modelling, spatial design, and programming tools, they build interactive digital environments that blur the boundaries between physical and virtual worlds. AR/VR designers work in game studios, tech companies, EdTech platforms, defence research organisations, healthcare simulation firms, architectural firms, and freelancers.
3D Modelling & Animation (Blender, Maya, 3ds Max)
Proficiency in AR/VR Development Platforms (Unity, Unreal Engine)
Programming Skills (C#, C++, Python)
Spatial Design, UX/UI for Immersive Environments
Knowledge of AR SDKs (ARCore, ARKit, Vuforia) and VR Headsets (Oculus and HTC Vive)
Creativity, Storytelling & User Empathy
Knowledge of Real-Time Rendering & Optimisation
Bhairav Shankar, a young Oxford postgraduate, built Avantari into a world-first AR company from Hyderabad. In 2019, his most remarkable project landed in Odisha — the 'Mo Naveen Mo Ghare' campaign, where his team created a life-sized AR hologram of CM Naveen Patnaik inside a smartphone, allowing five million voters across Mayurbhanj, Sundergarh, Bolangir, and Kalahandi to take a photo with their Chief Minister at home. Described as the most successful AR political campaign in the world to date, Bhairav's story proves that augmented reality is not a distant technology — it is already transforming lives at the grassroots level in India.
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